Interactive Koi Pond
This vibe coding project uses advanced canvas techniques including articulated spine animation, radial gradients for depth, and bézier curves for organic fin movements.
It works seamlessly on both desktop and mobile devices, offering an engaging blend of art, biology, and interactive programming.

Koi Fish Interactive Simulation
Realistic Koi Fish: One fish displays detailed, colorful randomized anatomy with authentic koi patterns (Kohaku, Sanke, Showa, etc.)
Skeletal Visualization: The other fish reveals an articulated skeletal structure with bones, ribs, and independent fin movement
Interactive Feeding: Click or tap anywhere to drop food particles that fish will swim toward and consume
Dynamic Movement: Fish exhibit natural swimming behaviors with flowing tail motions and responsive navigation
Mouse/Touch Interaction: Fish react to cursor proximity by swimming away, creating realistic avoidance behavior
Koi Fish Interactive Simulation
Realistic Koi Fish: One fish displays detailed, colorful randomized anatomy with authentic koi patterns (Kohaku, Sanke, Showa, etc.)
Skeletal Visualization: The other fish reveals an articulated skeletal structure with bones, ribs, and independent fin movement
Interactive Feeding: Click or tap anywhere to drop food particles that fish will swim toward and consume
Dynamic Movement: Fish exhibit natural swimming behaviors with flowing tail motions and responsive navigation
Mouse/Touch Interaction: Fish react to cursor proximity by swimming away, creating realistic avoidance behavior
Koi Fish Interactive Simulation
Realistic Koi Fish: One fish displays detailed, colorful randomized anatomy with authentic koi patterns (Kohaku, Sanke, Showa, etc.)
Skeletal Visualization: The other fish reveals an articulated skeletal structure with bones, ribs, and independent fin movement
Interactive Feeding: Click or tap anywhere to drop food particles that fish will swim toward and consume
Dynamic Movement: Fish exhibit natural swimming behaviors with flowing tail motions and responsive navigation
Mouse/Touch Interaction: Fish react to cursor proximity by swimming away, creating realistic avoidance behavior
Koi Fish Interactive Simulation
Realistic Koi Fish: One fish displays detailed, colorful randomized anatomy with authentic koi patterns (Kohaku, Sanke, Showa, etc.)
Skeletal Visualization: The other fish reveals an articulated skeletal structure with bones, ribs, and independent fin movement
Interactive Feeding: Click or tap anywhere to drop food particles that fish will swim toward and consume
Dynamic Movement: Fish exhibit natural swimming behaviors with flowing tail motions and responsive navigation
Mouse/Touch Interaction: Fish react to cursor proximity by swimming away, creating realistic avoidance behavior


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